A fast-paced action shooter game developed for Bursa Technical University's Game Programming course by Batuhan Şengül and Aleks Dulda.

🕹️ About the Game

"Gun & Run" is a fast-paced, action-packed shooter where agility and precision are your best allies. Navigate through challenging levels, engage in intense gunfights, and prove your skills against a variety of enemies, each armed with unique weapons.

This game is developed for our midterm project, and we are planning to keep upgrading it.

📜 Controls

Move WASD
Jump Space
Run Left Shift (Hold)
Dash Left Ctrl/Right Mouse Button
Shoot Left Mouse (Hold)

🎮 Features

Dynamic Movement

Run, jump, dash, and evade with smooth controls and adaptive camera transitions.

Enemies

Image Name Description
Pistol Enemies Balanced and precise shooters.
Shotgun Enemies Deadly at close range with wide-spread shots.
Burst Enemies Delivering high damage in controlled bursts.

Weapons

Image Name Description
SMG Rapid-fire for high-speed combat.
Shotgun Devastating close-range weapon.
Burst Rifle Controlled bursts for tactical engagement.

Realistic Gun Mechanics

Recoil, weapon sway, and shooting effects make combat engaging.

Immersive Visuals

Particle effects for blood splatter, bullet impacts, and more.

🚧 Planned Updates

  • Power-ups and special abilities.
  • Additional weapons and mechanics.
  • More enemy types and behaviors.
  • Improved damage and health systems.
  • Advanced AI and dynamic enemy spawning.

🛠️ Development Team

Batuhan Şengül Aleks Dulda
AI behavior and movement systems. Player movement, including running, jumping, and dashing.
Weapon and shooting mechanics. Ground detection and environmental interactions.
Camera control and visual effects. Dash mechanics and smooth physics integration.

Source Codes

🎥 Screenshots

📩 Feedback

Your feedback is valuable to us! Please share your thoughts on the game’s mechanics, design, and overall experience.

Published 20 days ago
StatusIn development
PlatformsHTML5
Authorsbathu.chan, AleksDulda
GenreShooter
Made withUnity

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